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#170256 - 12/13/06 09:19 PM *GULP* Making the Plunge
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
With my work schedule and what-not, I haven't converted by old Classic board to Threads ... but plan to do so tonight.

I am WAY nervous about this! LOL

My biggest concern is starting it up. I have my test threads board; I don't want to get it mixed up with my conversion to the main board.

Any advice/guidance would be greatly appreciated!

~Sue
adwoff.com
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#170258 - 12/13/06 10:05 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
ntdoc Offline
Registered: 11/09/06
Posts: 3384
Does your site run on Windows or Linux?

#1 MAKE A BACKUP

Read about the redirector scripts (even posted about them today for someone).
Top
#170259 - 12/14/06 12:14 AM Re: *GULP* Making the Plunge [Re: ntdoc]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Originally Posted By: ntdoc
Does your site run on Windows or Linux?


I'm not sure. I'm thinking Windows, but how would I know for sure?

---

As it is, my back-up of my members' files is taking way too long, so I'm going to post-pone my conversion until tomorrow.

~Sue
adwoff.com
Top
#170262 - 12/14/06 01:25 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
My sue is upgrading!! hehe...

EAsy, backup your old .c, install the .t forum to the "add admin user" screen, then run your importer. once th eimport is done then take and login, setup the redirect scripts that come with the .c importer and you're set to customize...

As always, we're always here and at UBBDev to help yas ;)...

And it's more likely you're on a unix/linux host than windows now adays, but it can vary but doesn't have much impact..
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#170264 - 12/14/06 02:42 AM Re: *GULP* Making the Plunge [Re: Gizmo]
ntdoc Offline
Registered: 11/09/06
Posts: 3384
True, not much difference when you're only able to get to some control panel and have no control over PHP or MySQL.
Top
#170265 - 12/14/06 03:07 AM Re: *GULP* Making the Plunge [Re: Gizmo]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ
Originally Posted By: Gizmo
once th eimport is done then take and login, setup the redirect scripts that come with the .c importer and you're set to customize...


Actually, she should run thru the import once before closing down the old boards (make sure there are no tech issues); then set up her styles as she wants them and save/export them (so not to shock her members); then have her members check out the "new" site as a beta, taking in suggestions (so they feel 'a part of it' at least); THEN after all that: close the old forum, wipe the database and re-import everything... then import the styles, and test it (by yourself first).

Then in the old forums (while it's still closed), go and change all the forums to read-only, add a prominent header saying you've moved w/ the new link (see my 'old' link in my sig) -- and then you can reopen the Classic forum -- and then make the new Threads forums live.

Wait a while to redirect the old links; it's not necessary for now (IMHO) if you set a "We Moved!" link on the old forum, and told your members of the new forums/address well in advance (like you should).

The old links will work for months/years, there's no rush.

Before activating the redirects (which I haven't even done yet, and I switched 2 months ago!), I'd wait 'til the new site was indexed by Google & Yahoo first. Mine was after a week or so. In a few weeks probably I'll install the redirects... or whenever my long-time members feel they can let go of the original... ;\)

At the very least, I'd wait a until the search engines found the new URLs before redirecting...



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#170266 - 12/14/06 03:12 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ
Originally Posted By: ADWOFF
Originally Posted By: ntdoc
Does your site run on Windows or Linux?


I'm not sure. I'm thinking Windows, but how would I know for sure?


Does it crash a lot?

J/K! \:D ;\)
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#170267 - 12/14/06 03:56 AM Re: *GULP* Making the Plunge [Re: jgeoff]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
BTW jgeoff, the importers where created initially for incoming search engines to "get ahead" at indexing the new site (hence why it also posts a redirect header).
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#170278 - 12/14/06 06:02 PM Re: *GULP* Making the Plunge [Re: Gizmo]
David Dreezer Offline

Pooh-Bah
Registered: 07/21/06
Posts: 2199
Linux, Sue. Netcraft's report 14 dec 2006

OS Server Last changed IP address Netblock Owner
Linux Apache/2.0.52 (Red Hat) 14-Dec-2006 63.99.108.181 Point & Click Consul

Our favorite Sue is upgrading. Yay! \o/
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#170281 - 12/14/06 06:45 PM Re: *GULP* Making the Plunge [Re: David Dreezer]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
You guys are just too damn cute! \:\)

I have the forums backed-up and the members' files backed-up; do I need to back-up more?!

~Sue
adwoff.com
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#170282 - 12/14/06 07:13 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
You should backup all of the old software:
/cgidir (cgi directory, contains most of your board code)
/membersdir (member directory, contains, member data/pms)
/ubb (contains your forum data and the rest of the ubb script, including all of the noncgi files)
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#170285 - 12/14/06 07:30 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ
Originally Posted By: ADWOFF
You guys are just too damn cute! \:\)


Why thank you! \:o \:D
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#170300 - 12/15/06 01:48 AM Re: *GULP* Making the Plunge [Re: Gizmo]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Quick question if anyone is out there in the wee hours!

Is the absolute path for this

Quote:
UBB.classic™ NonCGIURL:


same as it is for

Quote:
UBB.classic™ NonCGI Directory:


Also, absolute path means full URL, correct? Or is it adwoff.com/ + name of directory?

If someone could give me an answer on this ASAP, it'd be greatly appreciated!

Thanks!

~Sue
adwoff.com
Top
#170302 - 12/15/06 01:53 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ
Originally Posted By: ADWOFF
Quick question if anyone is out there in the wee hours!

Is the absolute path for this

Quote:
UBB.classic™ NonCGIURL:


same as it is for

Quote:
UBB.classic™ NonCGI Directory:



NonCGIURL... URL would imply http://blahblah...
NonCGI Directory... would imply as below:

The absolute path would be from the SERVER level, not a URL...
It'd be like... /partition/accountname/public_html/threads usually...


Edited by jgeoff (12/15/06 01:56 AM)
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#170303 - 12/15/06 01:56 AM Re: *GULP* Making the Plunge [Re: jgeoff]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Originally Posted By: jgeoff

The absolute path would be from the SERVER level, not a URL...
It'd be like... /partition/accountname/public_html/threads usually...


Thank you!

For the UBB.classic™ NonCGIURL: I put in the full URL, correct?

~Sue
adwoff.com
Top
#170304 - 12/15/06 01:56 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Gotcha! Thank you so much!
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#170305 - 12/15/06 02:09 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ

Let us know if it works or not - hopefully I'm still "cute" at least! LOL
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#170310 - 12/15/06 03:25 AM Re: *GULP* Making the Plunge [Re: jgeoff]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
lol sue, don't go around breaking things ;)...
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#170314 - 12/15/06 03:56 AM Re: *GULP* Making the Plunge [Re: Gizmo]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Originally Posted By: jgeoff

hopefully I'm still "cute" at least! LOL


Always! \:\)

Originally Posted By: Gizmo
lol sue, don't go around breaking things ;)...


Well, I have a couple of funky things happening.

The members all transferred over, but some of the numbers are skewed. \:p

For example: I *was* #1 at the Classic board, now I'm #2.

And Nora, the reason for our board, was 22, now she's 21.

But I noticed that the avatars came over, so I'm very, very happy w/that! (See, it's the little things ;\) )

---

The problem I'm seeing now is that the script *stops* with bringing over the events.

If I refresh the page, it'll bring over a couple more, but damn, that's getting pretty old!

I also don't have my forums yet ... so I guess the process is stuck @ the importing of events.

Any suggestions on how to move things along?!

ETA: Now nothing is coming over ... and I'm stuck w/the importing of events ... HELP!

~Sue
adwoff.com

ETA: It's almost 5 A.M. EST ... gonna take a short nap! Hopefully someone will have an answer(s) for me when I get back!


Edited by ADWOFF (12/15/06 04:52 AM)
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#170320 - 12/15/06 07:19 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
user #1 is "guest", user #2 will be the first "old" user. This is as expected.

Any deleted users left "gaps", so if you had say:
nora 21
nick 22
joe 23
john 24

IF you deleted at anytime 22 and 23, then from your import user 24 (who is the user after 21) will become user 22.

again, expected and intended behavior.

IT's odd that it's stopping like that, is your host by chance killing the apache process from your import? this could cause that, as the import can be semi hard on the server.
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#170322 - 12/15/06 07:44 AM Re: *GULP* Making the Plunge [Re: Gizmo]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Originally Posted By: Gizmo
IT's odd that it's stopping like that, is your host by chance killing the apache process from your import? this could cause that, as the import can be semi hard on the server.



Ah, crap. Let me fire off an e-mail to them and explain what's going on.

I guess I figured doing it in the dead of the night, I'd avoid these issues. *sigh*

~Sue
adwoff.com
Top
#170330 - 12/15/06 10:15 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
Harold Offline

Registered: 06/04/06
Posts: 775
Loc: Defiance, Ohio
I let my webhost know about my import and they had someone watching the server at 4:30 on a Sunday morning. It was a brand new server that they wanted to see abused. I think we got the load up to a 4 or a 5.
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#170331 - 12/15/06 10:31 AM Re: *GULP* Making the Plunge [Re: Harold]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Originally Posted By: Harold
I let my webhost know about my import


In hindsight, I should've done this, too.

I'm still waiting for California to WAKE UP so I can get this issue addressed!

~Sue
adwoff.com
Top
#170342 - 12/15/06 02:42 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
Harold Offline

Registered: 06/04/06
Posts: 775
Loc: Defiance, Ohio
Good luck! I'm looking forward to see what you have when you get it going live. \:\)
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#170344 - 12/15/06 05:45 PM Re: *GULP* Making the Plunge [Re: Harold]
David Dreezer Offline

Pooh-Bah
Registered: 07/21/06
Posts: 2199
I think a lot of people are waiting for the state of California to "wake up." ;\)
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#170345 - 12/15/06 05:49 PM Re: *GULP* Making the Plunge [Re: David Dreezer]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
Yeh, power is spotty all over the pacific states lol... coarse, a lot of them buy power from OR and we're having outages everywhere, so its not a big suprise.
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#170346 - 12/15/06 05:49 PM Re: *GULP* Making the Plunge [Re: Gizmo]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
The power company atm will only accept calls for outages; I can't even pay my bill, i got yelled at by a representative when i called in this morning lol
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#170349 - 12/15/06 06:33 PM Re: *GULP* Making the Plunge [Re: David Dreezer]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Originally Posted By: David Dreezer
I think a lot of people are waiting for the state of California to "wake up." ;\)


LOL -- walked into that one, didn't I?

This is the response I received from my host company about 4 hours ago ...

Quote:
We were looking into the problem and find no error on the server try doing your import in smaller batches.


... I don't really know what this means!

Do the import in smaller batches? Well,


  1. what happens if I'm in the middle of the import?
  2. can one start this over? AND
  3. IF one can start it over, HOW does one do the import in "smaller batches"?


See my dilemma?

So, those of you in the know, what the heck do I do next?

I have to go to work in just a little bit--leaving everything in limbo--I should be able to work on it tomorrow, but if I'm still in this limbo, I obviously cannot do any work on it.

ARGH!

Sue
adwoff.com
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#170350 - 12/15/06 06:37 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Ah, while I was typing my previous message, this is what my host company sent me:

Quote:
We do not know this software on what to do when it is in the middle of something ask them if you can do a small portion of items at one time instead of big batches.


So, now what?

Rick? You out there?! Come on ... you don't have a life, right?

~Sue
adwoff.com
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#170351 - 12/15/06 07:02 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
David Dreezer Offline

Pooh-Bah
Registered: 07/21/06
Posts: 2199
He also probably has no electricity.

The good news about this, Sue, is that if for some reason it dies in the middle and your run out of time you can just leave the older UBB running. The import doesn't touch it. Then when you have time to run it again you can delete the .threads database completely and start over again.

In fact, that's what I'd do. Drop the database, delete the beta install, install a clean and new installation, then do the import from there. Who knows what other problems you might run into by trying to upgrade that older beta. You've hit it once, what else might happen? Long term you'll probably have fewer frustrations if you delete that beta and go from scratch.
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#170352 - 12/15/06 07:09 PM Re: *GULP* Making the Plunge [Re: David Dreezer]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
David~

Thanks for the advice.

I'm actually trying to convert from my UBB.classic 6.7 board to Threads 7.02

This is where it ended up when the process got hung up:

Quote:
Custom Profile Field Names and time formats imported
Board rules were imported

Done! About to continue importing settings. (please wait)
(classic_import.php?ubb=importsomeconfigstuff&var=3#bottom)
Generated in 0.0573 seconds in which 0.003 seconds were spent on a total of 2 queries.


---

If I abandon what has happened so far and start over, I think I may run into the same situation I'm in right now--unless the import batches can be done in smaller groupings (according to what my host company says).

~Sue
adwoff.com
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#170353 - 12/15/06 07:26 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
Rick Offline
Post-a-holic
Registered: 06/04/06
Posts: 10164
Loc: Aberdeen, WA
If you have many many many users that have filled out their birthday this step might be causing some problems. While I haven't run into it personally in all the imports I've done, you might just have a lot of birthdays and it's timing out on entering them all into the database. Come to think of it, this might be related to another bug report where birthdays still show up in the calendar when it's not supposed to show them. UBB.threads figures out birthdays by looking at the user profile table, they don't actually need to be inserted as an event.

What you should probably do is edit the classic_import.php file. Line 1866 of this file has:

$vars = array( "misc", "display", "registration", "calendar_events" );

You could change that to:

$vars = array( "misc", "display", "registration");
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#170354 - 12/15/06 07:32 PM Re: *GULP* Making the Plunge [Re: Rick]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Originally Posted By: Rick
What you should probably do is edit the classic_import.php file. Line 1866 of this file has:

$vars = array( "misc", "display", "registration", "calendar_events" );

You could change that to:

$vars = array( "misc", "display", "registration");


Okay, if I do that, Rick, do I just rerun the importer & it'll already KNOW to leave the members alone, or do I need to start from scratch again?

~Sue
adwoff.com
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#170356 - 12/15/06 07:37 PM Re: *GULP* Making the Plunge [Re: Gizmo]
ntdoc Offline
Registered: 11/09/06
Posts: 3384
Quote:
again, expected and intended behavior.


Perhaps - but undesirable behavior for ANY upgrade.
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#170357 - 12/15/06 07:39 PM Re: *GULP* Making the Plunge [Re: ntdoc]
Rick Offline
Post-a-holic
Registered: 06/04/06
Posts: 10164
Loc: Aberdeen, WA
Since it stopped at the end of a step you can force it to continue at at the next step, which is the categories. Instead of just bringing up the classic_import.php script in your browser, bring it up like this:

classic_import.php?ubb=categories
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#170358 - 12/15/06 07:43 PM Re: *GULP* Making the Plunge [Re: Rick]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Originally Posted By: Rick
Since it stopped at the end of a step you can force it to continue at at the next step, which is the categories. Instead of just bringing up the classic_import.php script in your browser, bring it up like this:

classic_import.php?ubb=categories


Actually, it stopped while trying to import the events--I clicked the back button of my browser & it gave me the info I posted earlier.

So, I just put the "classic_import.php?ubb=categories" in the address window & click go?

I have to go to work, but if that's the case, I'll give it a shot in the morning when I get home and see what happens.

~Sue
adwoff.com

(Probably should've paid someone to take on this task! LOL)
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#170361 - 12/16/06 12:18 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
Rick Offline
Post-a-holic
Registered: 06/04/06
Posts: 10164
Loc: Aberdeen, WA
Yeah, that should force it to go to the next step which is the categories.
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#170365 - 12/16/06 03:12 AM Re: *GULP* Making the Plunge [Re: David Dreezer]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
If it stops, just refresh (or click the link, depending on what your screen shows when it dies) and it should start from where it left off.


And I agree with dave, start clean, don't start with a beta install.
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#170402 - 12/16/06 04:48 PM Re: *GULP* Making the Plunge [Re: Gizmo]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
 Originally Posted By: Gizmo
And I agree with dave, start clean, don't start with a beta install.



Sheesh, Louise!

I step away to go to work, catch a few zzzzzzzzzz's, and what do you guys do? Upgrade to a new version! \:D


Progress report--(knocking on wood furiously)--I finally got the importer to begin the forum conversion ... methinks I'm going to have to take out stock in Snickers, cuz I ain't going anywhere for a loooooooooooooong time before that process stops! LOL

But--(knocking on wood furiously)--so far, so good ...

I'll be back as soon as something weird crops up--I guarantee you that ... I also cannot wait to see how this beta goes--as it has some features I'm really, really interested in. \:\)

~Sue
adwoff.com
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#170417 - 12/16/06 11:58 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
 Originally Posted By: ADWOFF
I step away to go to work, catch a few zzzzzzzzzz's, and what do you guys do? Upgrade to a new version!
that is a good thing!
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#170426 - 12/17/06 02:22 AM Re: *GULP* Making the Plunge [Re: Gizmo]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Okay. Here's my status.

The forums appear to have been converted (woo-freakin-HOOOOOO!), but an error has occurred with the converting of the mods:

 Quote:
Line#: 1602
SQL Error: Duplicate entry '18' for key 1
SQL Error #: 1062
Query: INSERT INTO new_nora121516MODERATOR_PERMISSIONS ( `USER_ID`, `MODERATOR_CAN_EDIT_USERS`, `MODERATOR_CAN_APPROVE_POSTS`, `MODERATOR_CAN_EDIT_POSTS`, `MODERATOR_CAN_LOCK_POSTS`, `MODERATOR_CAN_MOVE_POSTS`, `MODERATOR_CAN_DELETE_POSTS`, `MODERATOR_CAN_STICK_POSTS` ) VALUES ( 18 ,0,1,1,1,1,1,1)


I imagine this is a really easy fix ... I'm mostly interested in what to bump to next ...
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#170449 - 12/17/06 11:56 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
Rick Offline
Post-a-holic
Registered: 06/04/06
Posts: 10164
Loc: Aberdeen, WA
I'll have to alter the importer to check for this, but it appears your classic files had a moderator listed twice for the same forum or something of that nature. You'll need to fix up your moderators after the import, but to go onto the next step you can just go to:

classic_import.php?ubb=buddy
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#170468 - 12/17/06 01:32 PM Re: *GULP* Making the Plunge [Re: Rick]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Thanks, Rick! I actually figured it out (to go to "buddy") by looking at the *guts* ... and my Import is finally complete! Woo-HOO!

Strange thing: when I brought up the board via the forum list link, it showed some threads that were several years OLD as being the most recent ... I went into the forums, expecting complete chaos with the dates--but they seemed to be in order. So I just posted a new topic to bring everything up to date.


A couple minor cosmetic questions now: how do I keep from having my avatars skewed? For example, the red menace avatar I use here is my avatar at my site; here, it's the correct size--there, it's larger.

Also, how can I increase the size of the display of the graemlins? I am going to substitute out the stock ones, but most of them get skewed.

Thanks!

~Sue
adwoff.com
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#170469 - 12/17/06 01:44 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ
When I did my import in October, my avatars were all enlarged as well. It was because they all imported with width=0 and height=0. I don't know if that's the case with yours or not, but Rick had me run this to replace all the 0's with 64's. If that is the case with your import, you'd need to change 64 with whatever avatar sizes you're using (if they're all the same)...
 Code:
update ubbt_USER_PROFILE set USER_AVATAR_WIDTH='64',USER_AVATAR_HEIGHT='64' where USER_AVATAR_WIDTH='0' and USER_AVATAR_HEIGHT='0'


[*BUG* Rick, when I don't put spaces before and after the code, when enclosed in CODE tags, I get nothing when I Preview Post -- and apparently also in the post itself. It does show up if I add a CR after the CODE tag]

 Code:
update ubbt_USER_PROFILE set USER_AVATAR_WIDTH='64',USER_AVATAR_HEIGHT='64' where USER_AVATAR_WIDTH='0' and USER_AVATAR_HEIGHT='0'



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#170475 - 12/17/06 02:21 PM Re: *GULP* Making the Plunge [Re: jgeoff]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
HOLY TOLEDO, Rick & Company!

I checked my PMs to see how they transferred over, and I have over 250 pages of PMs! \:D

The system kept duplicating the "Welcome to ADWOFF" message ... I'm going to be spending HOURS deleting them!

Makes me wonder if it happened to everyone!

~Sue
adwoff.com
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#170484 - 12/17/06 02:35 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ

Yeah, ALL PMs that weren't deleted by *both* parties remained in the system. Fun for nostalgic sake, but a pain if there are 1000s of them \:D You'll need to tell your members to delete PMs to bring them back down below the "max PMs" set in your CP.
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#170486 - 12/17/06 02:44 PM Re: *GULP* Making the Plunge [Re: jgeoff]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
This was an obvious glitch in the import. *sigh*

~Sue <<-- still deleting
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#170488 - 12/17/06 02:47 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ

Not necessarily a glitch. Rick explained it way back when and it sorta made some sense. \:D
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#170493 - 12/17/06 05:14 PM Re: *GULP* Making the Plunge [Re: jgeoff]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
 Originally Posted By: jgeoff

Not necessarily a glitch. Rick explained it way back when and it sorta made some sense. \:D



I'll have to find his explanation, then, because it sure seems like a glitch to me.

I just spent a lot of time deleting out the dupe PMs, and I have a boat-load of others left over. It's almost like it re-created every PM I've had over the years.

Very, very strange--considering I had well under 60 PMs before the conversion, and now I have 28 pages of them.

If that's not a glitch, then I need to know what the definition of a glitch is! LOL

~Sue
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#170497 - 12/17/06 06:20 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
 Originally Posted By: ADWOFF
This was an obvious glitch in the import.
I posted a fix for this somewhere, not sure where it is right now though lol...
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#170502 - 12/17/06 08:13 PM Re: *GULP* Making the Plunge [Re: Gizmo]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ

Ahh, maybe it was this that I remembered reading. If so, then it wasn't Rick, it was Gizmo who said it was "all or nothing" and "designed behavior." So I guess blame Gizmo for all those hours you've spent deleting PMs - LOL
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#170503 - 12/17/06 08:17 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Figures Gizzy's at fault!

A new error has cropped up when I try to create a "custom island"

 Quote:
Parse error: parse error, unexpected '<' in /home/adwoff/messageboard/cache_builders/custom/portal_box_1.php on line 6


I probably should look @ the other threads to see if this has been addressed, eh?! LOL

~Sue <<-- going to look
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#170504 - 12/17/06 11:08 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
I tried to put my site's "banner graphic" in my header, and received this error message:

 Quote:
Parse error: parse error, unexpected '<' in /home/adwoff/messageboard/cache_builders/custom/portal_box_1.php on line 6


Are these bugs *fixed* in the new upgrade, or is it just something funky as a result of my conversion?

~Sue
adwoff.com
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#170505 - 12/17/06 11:38 PM Re: *GULP* Making the Plunge [Re: jgeoff]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
 Originally Posted By: jgeoff

Ahh, maybe it was this that I remembered reading. If so, then it wasn't Rick, it was Gizmo who said it was "all or nothing" and "designed behavior." So I guess blame Gizmo for all those hours you've spent deleting PMs - LOL


hahaha, but i also posted an sql query to putge all of the welcome pm's hehe... somewhere anyway

The portal boxes shoudln't be errored out though suzieque, generally they error out if they've been edited and have an error in them; have you made any edits to the portal boxes?
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#170506 - 12/17/06 11:52 PM Re: *GULP* Making the Plunge [Re: Gizmo]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
Quick and dirty:
 Code:
DELETE FROM `forums_PRIVATE_MESSAGE_POSTS` WHERE `POST_BODY` LIKE CONVERT( _utf8 'welcome to%' USING latin1 );
DELETE FROM `forums_PRIVATE_MESSAGE_TOPICS` WHERE `TOPIC_SUBJECT` LIKE CONVERT( _utf8 'welcome%' USING latin1 );


Edited by Gizmo (12/17/06 11:55 PM)
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#170507 - 12/17/06 11:55 PM Re: *GULP* Making the Plunge [Re: Gizmo]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
note to be sure you replace "forums_" with "yourprefix_"
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#170508 - 12/18/06 12:07 AM Re: *GULP* Making the Plunge [Re: Gizmo]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
when my fingers start feeling normal I may make a mod to clean up pm's, well, it'd be a drop-in, but still ;)...

The route I posted above is what I'm using at my site, and leaves the MESSAGE_USERS table alone so you end up wiht non-existant topics linked to... So I think I'll include a check to validate if the pm's exist and purge those which do not...

Shouldn't be too much work, though i'd clone my pm's from my live site to put on my dev site as to not b0rk things hehe... but it'll be a few days till i no longer have to peck at keys \:\(
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#170510 - 12/18/06 12:29 AM Re: *GULP* Making the Plunge [Re: Gizmo]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
 Originally Posted By: Gizmo
The portal boxes shoudln't be errored out though suzieque, generally they error out if they've been edited and have an error in them; have you made any edits to the portal boxes?


Hey Gizzy~

I *thought* the only change I made was to add the Portal Columns ... I created "Post Islands" ...

I think I did muff up, though, when I tried to create the "Content Island." And now that you've mentioned it, that's indeed what I did. \:o OOPS.

Well, that was easy! \:D

Now let's see what else I can break!

~Sue
adwoff.com
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#170512 - 12/18/06 12:46 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Shoot. I do have another problem.

When I went to check on sending PMs, I get this message:

 Quote:
You may invite unlimited people to a private topic. Click the 'Add' button to add each person.


In the control panel, I have it set to "9"

I just sent a PM with a new name I registered to 11 different people.

*sigh*

Now what I have broken?!

~Sue
adwoff.com
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#170513 - 12/18/06 01:00 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
 Originally Posted By: ADWOFF
Now let's see what else I can break!
I have faith in your forum destruction skills suzieque ;)...

 Originally Posted By: ADWOFF
I just sent a PM with a new name I registered to 11 different people.
Admin/Mod's are exempt from most checks.
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#170514 - 12/18/06 01:03 AM Re: *GULP* Making the Plunge [Re: Gizmo]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
 Originally Posted By: Gizmo

 Originally Posted By: ADWOFF
I just sent a PM with a new name I registered to 11 different people.
Admin/Mod's are exempt from most checks.


I created a new user, and the new user has the abiity to invite UNLIMITED people to a private message.

The new user is just a regular joe. No special privileges.

~Sue
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#170516 - 12/18/06 01:47 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ
 Originally Posted By: Changelog

12-03-2006: 7.1 Bug Fix: Fixed a typo that was causing the private message participant limit to not work.
;\)
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#170517 - 12/18/06 01:54 AM Re: *GULP* Making the Plunge [Re: jgeoff]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
 Originally Posted By: jgeoff
 Originally Posted By: Changelog

12-03-2006: 7.1 Bug Fix: Fixed a typo that was causing the private message participant limit to not work.
;\)


Ah, man ... thanks for the info.

Can anyone tell me what the typo is/where it is so that I don't have to upgrade it to 7.1?

I really wanted to be able to open my board in the morning.

~Sue
adwoff.com
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#170518 - 12/18/06 02:08 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
i dont even have 3 friends to send christmas cards to, let alone send pm's to ;\)
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#170522 - 12/18/06 10:04 AM Re: *GULP* Making the Plunge [Re: Gizmo]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
 Originally Posted By: Gizmo
i dont even have 3 friends to send christmas cards to, let alone send pm's to ;\)


Ah, poor Gizzy.


Looks like I'll have to try to upgrade to 7.1--because unfortunately, a lot of my community *believe* they are everyone's best friends. \:p

~Sue
adwoff.com

ETA: I'm a doofus. \:p Didn't realize 7.1 wasn't available to everyone yet ...


Edited by ADWOFF (12/18/06 10:18 AM)
Edit Reason: cuz I'm a doofus!
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#170524 - 12/18/06 12:27 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ
 Originally Posted By: ADWOFF

Can anyone tell me what the typo is/where it is so that I don't have to upgrade it to 7.1?


If you go to the changelog, you'll find the link in that entry...
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#170531 - 12/18/06 04:32 PM Re: *GULP* Making the Plunge [Re: jgeoff]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
7.1 is in beta; where it's running here and UBBDev (and my dev machine that there is a seldom link to here and there) it won't be out for some time ;\)
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#170546 - 12/18/06 05:56 PM Re: *GULP* Making the Plunge [Re: Gizmo]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ

The FIX is in a link in the changelog -- here it is. ;\)
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#170567 - 12/18/06 08:25 PM Re: *GULP* Making the Plunge [Re: jgeoff]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
Ok, my pm rebuilder currently allows for the purging of welcome messages, I'm currently contemplating how to check the users table for valid messages, if one is invalid it'll purge the users table (I'm doing this as several people have used my previous way of purging welcome messages which doesn't effect the users table, so there is lingering data).
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#170569 - 12/18/06 08:56 PM Re: *GULP* Making the Plunge [Re: Gizmo]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
Ok, my long awaited (aka just coded) welcome message purger can be found here.
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#170585 - 12/19/06 05:17 AM Re: *GULP* Making the Plunge [Re: Gizmo]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
Gizzy, you da man, but I'm gonna make my members suffer and delete their PMs just like I had to! LOL

----

I have a couple questions, and I ask that you forgive me if they've been asked/answered elsewhere ...

Why don't the member numbers appear under member names/avatars? I found that # to be invaluable whenever I went into the control panel to do something with individual member files. It's a PITA to have to "search" for the person and then plug the # in.

---

Speaking of avatars, why don't the avatars appear in the I.E. browser?

---

That's all the ?s I can think of right now. My brain is fried!

So far, the feedback I've been receiving from my community has been extremely positive. \:\)

~Sue
adwoff.com
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#170588 - 12/19/06 05:55 AM Re: *GULP* Making the Plunge [Re: ADWOFF]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
awwe purging pm's is mean! I'm not sure what kind of community you have, but we run a tech forum so if i where to purge pm's i'd be purging reference data, contact info, server data, design specifications... wow...

IT was discussed and found to be pointless to have it there during cleanup of the code pages (i believe), you can just click the "view profile link" (or hover over it) and it'll tell you the user number in the link itself (you're member "52"). Additionally, from the view user screen there is a link to edit the user in the cp. Having the number shown on the posts when it's already shown numerous times for all of the links (see the popup when you click on a nickname) seemed kind of redundant (as it was already presant).

If you do'nt set the height and width (aka leave the fields blank) in the cpanel the software will show a value of blank, which IE interprets as 0x0; I think 7.1 will have it set to not show any value for height and width if the fields are left blank.

gimme more questions, i am the Gizzy Monster! hehe...

still hyped up on energy drinks...
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#170590 - 12/19/06 01:28 PM Re: *GULP* Making the Plunge [Re: Gizmo]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
 Originally Posted By: Gizmo
If you do'nt set the height and width (aka leave the fields blank) in the cpanel the software will show a value of blank, which IE interprets as 0x0; I think 7.1 will have it set to not show any value for height and width if the fields are left blank.


Ah. That explains it!

Bring on 7.1! LOL


I do have another question. In the past, with Classic, all registration requests were sent to only my e-mail address. Now they--and other administrative type tasks--are being sent to ALL my admins' addies.

Is there any way I can have the notifications sent to just my e-mail?

~Sue
adwoff.com
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#170602 - 12/19/06 02:24 PM Re: *GULP* Making the Plunge [Re: ADWOFF]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ
As I posted on the previous page in this thread, IF THE IMPORT didn't carry over your avatar values, you can perform the following query to set all avatar widths and heights from 0 to whatever you wish:

 Code:
update ubbt_USER_PROFILE set USER_AVATAR_WIDTH='64',USER_AVATAR_HEIGHT='64' where USER_AVATAR_WIDTH='0' and USER_AVATAR_HEIGHT='0'


If all your avatars are the same width/height, you can change the 64's to whatever your avatars are...

But set the max values in CP first and see if that's all it was...

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#170621 - 12/19/06 06:34 PM Re: *GULP* Making the Plunge [Re: jgeoff]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
jgeoff, thats great if all of your avatars are the same size, but who has all avitars as the same size? imo a better solution would be to drop the height/width from the template and let the images load as they will, versus forcing a height and width on them all (I don't think i have more than maybe 2 avatars that are 80x80, and have hundreds using other dimensions).
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#170623 - 12/19/06 06:41 PM Re: *GULP* Making the Plunge [Re: Gizmo]
jgeoff Offline
Pooh-Bah
Registered: 08/08/06
Posts: 1922
Loc: NJ
 Originally Posted By: Gizmo
but who has all avitars as the same size?


I do! \:D

I like to keep things tidy, so all the "house" avatars I created are the same size - the same as my max size. Those who choose to upload or link to other avatars are still forced to that size (originally 64x64 but I upped it to 72x72 since converting) anyway.

That fix was because my old avatars were brought in as 0x0 (for whatever reason), yet they all should've been 64x64. I also had to do that because now that my new size is 72x72, I wanted the original avatars to remain at 64x64 without being resized up.

I made this suggestion so at least her avatars would show up, in the mean time. ;\)
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#170627 - 12/19/06 06:45 PM Re: *GULP* Making the Plunge [Re: jgeoff]
Gizmo Offline

Registered: 06/05/06
Posts: 14994
Loc: Portland, OR; USA
lol, I may have to make another mod... one that is capable of checking avitars and grabbing their size; although i'm not sure of compatability at this time with it lol... It'd be a ways off though...

I'm still working on an addon to edit the pm tables to find currupt pm's and purge them from the db; should be working within the next week or so shoudl i have the time
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#170634 - 12/19/06 07:37 PM Re: *GULP* Making the Plunge [Re: jgeoff]
ADWOFF Offline
member
Registered: 06/06/06
Posts: 179
 Originally Posted By: jgeoff
I made this suggestion so at least her avatars would show up, in the mean time. ;\)


LOL -- sorry I missed your suggestion before. I told my members what the deal was--and I think most are for waiting until 7.1 comes out so that their avatars aren't skewed looking.

So yes, that means my site's avatars are all various sizes! \:D

~Sue
adwoff.com
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