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#182268 - 04/07/07 06:31 PM [Fixed 7.3]7.1 UBBCode for Graemlins
Myke Offline
journeyman

Registered: 07/07/06
Posts: 82
I'm not sure if this is strictly a bug, but I'd like to have characters such a plus sign, and number 0-9, be used as UBBCode for graemlins.

So that something like [1][+][2] would display the appropriate graemlin icons that I've added.

This currently does not work in 7.1.


Edited by Sirdude (11/08/07 10:17 PM)

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#182488 - 04/11/07 09:34 AM Re: 7.1 UBBCode for Graemlins [Re: Myke]
Rick Administrator Offline

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Registered: 06/04/06
Posts: 7567
Loc: Aberdeen, WA
This is something I'll need to look at for 7.2. Some of the characters end up breaking the regex.
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#196539 - 09/07/07 08:15 AM Re: 7.1 UBBCode for Graemlins [Re: Rick]
Myke Offline
journeyman

Registered: 07/07/06
Posts: 82
I've upgraded to 7.2.2 and this is still a problem.

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#196540 - 09/07/07 08:28 AM Re: 7.1 UBBCode for Graemlins [Re: Myke]
Sirdude Moderator Offline


Registered: 04/19/07
Posts: 2041
Loc: SoCal, USA
well numeric works. i have the '2c' be replaced with an icon for two cents..

why have to have + ? is it that necessary ?
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#196587 - 09/08/07 01:01 AM Re: 7.1 UBBCode for Graemlins [Re: Sirdude]
Gizmo Moderator Offline


Registered: 06/04/06
Posts: 11707
Loc: Portland, OR; USA
Which 2c image are you using? Any of the ones I spammed you with on msn? lol
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#196764 - 09/08/07 11:52 PM Re: 7.1 UBBCode for Graemlins [Re: Sirdude]
Myke Offline
journeyman

Registered: 07/07/06
Posts: 82
 Originally Posted By: Sirdude
well numeric works. i have the '2c' be replaced with an icon for two cents..

why have to have + ? is it that necessary ?

I've had mixed results with numeric codes.

[1] by itself works, but [1_] doesn't, and I "need" both.

As for the plus sign, yes it's "necessary" \:\) I run a fighting game website and we use graemlins for joystick and button inputs, and the plus sign is used to indicate simultaneous presses.

To date, we've just been using a plain text plus sign, but it looks funny amid the graemlin graphics plus it's not fully compatible with our wiki markup code, which incidentally has no problems with numerics, underscores and special characters like plus signs.

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#196820 - 09/09/07 05:55 AM Re: 7.1 UBBCode for Graemlins [Re: Myke]
Ian Spence Moderator Offline


Registered: 06/04/06
Posts: 255
I've apparently fixed this for 7.3 when I rewrote the parser
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#196902 - 09/09/07 06:56 PM Re: 7.1 UBBCode for Graemlins [Re: Ian Spence]
Myke Offline
journeyman

Registered: 07/07/06
Posts: 82
Fantastic! Looking forward to it then.

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