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*THE FINAL CARTRIDGE III PRO* CARTRIDGE FOR COMMODORE 64 / 128 - BRAND NEW :
Cartridge The Final Cartridge III PRO
RESET and FREEZE, LED indicates device activity.
- - Desktop 2.0
- - Graphical interface
- - The ability to support universal printer connectors
- - Extension of BASIC with many new orders
- - A great program, prompting memory
- - The possibility of fracture and copy each program
- - Turbo to drive (15 times faster loading of programs)
- - Turbo tape recorder (10 times faster loading of programs)
- - Cooperation with the interface SD2IEC
- - 17 built-in utilities:15 SEC FORMAT,1541 ALPS TEST,64 DOCTOR,CASETTE AZIMUTH,COPY 190,COPY Q V2.0,DIR MASTER,DISK DOCTOR,
DISK WIZARD,FAST FILE COPY,LOGO EDITOR,MENU MAKER,MONITOR TEST,NO BLOCKS BOOT,SIMONS BASIC,SUER SPRITER,TURBO 250
Final Cartridge 3From C64-WikiJump to: navigation, search Final Cartridge 3Type: Cartridge Producer: RISKA B.V. Home & Personal ComputersPrice: 99 DM, ca. 50 €Released: 1987Discontinued: 1993Processor:
Info: It exists differents versions for C64/128, the last was the Final Carridge 3.
The "Final Cartridge 3" is a cartridge, which can be operated on the Expansion port of the C64 or the C128. It was developed in 1987 from the company RISKA B.V. Home & Personal Computers (based in: Rotterdam in the Netherlands). It provides over 60 new functions to the C64-user (e.g. BASIC-Extension, Fastloader and -saver for the VIC-1541 with an acceleration factor of 10, Freezer, Monitor). Additionally there is a graphical user interface (Desktop) with windows (similar to GEM or Windows). From the hardware there is a Reset- and a Freezer-Function. The VIC-1581 is not class="toclevel-1 tocsection-1">1 Activation resp. deactivation of the cartridge2 Functions of the "Final Cartridge 3"
3 The Hardware4 Compatibility to newer hardware like SD2IEC5 Weblinks
- 2.1 Functions in BASIC
- 2.2 Graphic User Interface (Desktop)
- 2.3 Freezer
- 2.4 Monitor Program
 Activation resp. deactivation of the cartridge 52-page instruction manual
- Activation in the desktop or graphic-mode
- Power on the C64
- Reset + Press the C=
- Command DESKTOP from BASIC
- Activation in the basic-mode
- Power on the C64 & press RUN/STOP
- Reset + press the command KILL
- With the command SYS64738
- In the Freezer-Menu FINAL KILL
- This is the most thorough deactivation. Games which will refuse to start and where also a BASIC-KILL will not help should be treated following: Load normally, LIST, memorize SYS-Adress, call freezer, FINAL KILL, then enter SYS Functions of the "Final Cartridge 3" old version - Label green/yellow
All additional functions are only usable, if the "Final Cartridge 3" is active. Apart from the Expansion port connector and the red LED, the cartridge has two push-buttons for the reset and the freezer-function. Functions in BASIC The menu in BASIC V2
The function keys in BASIC are assigned as follows:
- F1 Execute of the BASIC-command LIST
- F2 Calls the built in Assembler Monitor (MONITOR)
- F3 Execute the BASIC command RUN
- F4 Restore a BASIC program after a NEW or software reset (OLD)
- F5 Load program from disc (DLOAD)
- F6 Save program to disc (DSAVE)
- F7 Show disc directory without loss of the program (DOS"$)
- F8 Send Disc command (DOS)
There are the following BASIC-Expansions:
- Scroll function (down and up) within a i.e. usage of Centronics printer under BASIC V2
- Hardcopy with the key combination <CTRL>+<RETURN>
- 30 additional BASIC-commands (* Commands have been expanded):
- APPEND, ARRAY, AUTO, BAR, DAPPEND, DEL, DESKTOP, DLOAD, DOS", DOS"$, DSAVE, DUMP, DVERIFY, FIND, HELP, KILL, LIST *, MEM, MON, MREAD, MWRITE, OLD, OPEN *, ORDER, PACK, PDIR, PLIST, RENUM, TRACE, TYPE, UNPACK
The cartridge prevents changing the Interrupt vector in BASIC direct mode. Due to this, many utilities that hook into the interrupt will not work. Graphic User Interface (Desktop) The menu after start-up the C64
The desktop contains menus with windows and a pointer which can be moved in 3 different ways:
- Joystick: both control ports possible
- Keyboard: for the directions and <C=> to select.
- Mouse: Attention - With the old Version of the "Final Cartridge 3", only in joystick mode (press right mouse key on the mouse 1351 during power on!).
In the desktop there are the following menus:
 Freezer The freezer menu
- DESKTOP: Display the authors and developers of the "Final Cartridge 3"
- VERSION: Display the manufacturing date and Version number of the "Final Cartridge Terminates the desktop and switched to the usual C64-screen.
- FINAL KILL: Switches off the "Final Cartridge 3".
- FREEZER: Activates the freezer
- REDRAW: Refresh Call the notebook (internal text processor)
- DLINK: Reserved for future Expansions for disk operation
- TLINK: Reserved for future Expansions for tape Settings like screen color, pointer color, pointer speed or joystick control.
- BASIC PREFERENCES:
- KEYBOARD CLICK (De-/activates a key beep)
- KEY-REPEAT (De-/activates key repeat)
- CURSOR-BLINK (De-/activates the blinking of the cursor)
- DEFAULT DEVICE (Define the device address for loading and storing; 1=datasette, 8 or 9 disc drive)
- BORDER COLOR (changes border color), NUMERIC KEYPAD (De-/activates the numeric keypad of the C128 in the C64 mode)
- CALCULATOR: Starts a simple pocket calculator
- DISK: Calls some disc functions like directory
- DIRECTORY (max. 3 can be displayed simultaneously)
- Depending on the version of the FC3 "DIR" supports also sorting of the disc directory
- RUN (load and start a selected program)
- VALIDATE (validation)
- SCRATCH (delete file)
- INITALIZE (initialize disc)
- FAST FORMAT (format disc)
- EMPTY (delete disc)
- RENAME (rename file)
- CHANGE DISKNAME (change the name of the disk)
- READ STATUS (show error status of the disk drive)
- TAPE: Call the tape functions SLOW (load a program) and FAST (fast loader, i.e. 10 times faster as the standard load Display time in the menu bar
- ALARM: Toggle the alarm function.
- SETTINGS: Set the digital clock (actual time and alarm)
With the freezer-function you can freeze running programs and save the memory content to Diskette or Datasette. This serves amongst others to create personal backups or to print out screens (hardcopies) in b/w or color.
The following menu items exist:
- Disk (Copy to disc)
- Tape (Copy to tape)
- FDISK (Fast copy to disc)
- FTAPE (Fast copy to 1 (Disables sprite to sprite collision detection)
- Sprite 2 (Disables sprite to background detection)
- Joyswap (Switches the joystick ports)
- Autofire (Enables autofire on (change backgroundcolor)
- ForeGnd (change character color)
- Border (change border (Printer settings)
- View (Print preview, colors can be modified as well)
- PSet (Change of the print ("Final Cartdrige 3" will be deactivated)
- Zero Fill (Reset with erasing the memory)
- CBM 64 (The C64 will be (terminates the freezer)
- Run (Program will be continued)
- Monitor (Calls the monitor program)
- Desktop (Return to the GUI of "Final Cartridge Monitor Program
One of the features of the "Final Cartridge 3" is a monitor, which can be used as assembler-, disc-, character- and sprite-monitor. Within the monitor, only the function keys <F3>, <F5> and <F7> can be used. It provides the following functions:
- .A Assemble
- .C Compare
- .D Disassemble
- .EC Output data as character
- .ES Output data as sprite
- .F Fill the memory
- .G Start a binary program
- .H Hex dump
- .I Input of text
- .L Loading a binary program
- .M Memory dump
- .O Switch between RAM and ROM
- .OD Start the disc monitor
- .P Activate the printer output
- .R Register view
- .S Save a memory area
- .T Transport a memory area within the RAM
- .X Terminate monitor
- .# Decimal to Hexadecimal
- .$ Hexadecimal to Decimal
- .@ Send disc command (like DOS")
- .*R Disk monitor command: Read a sector
- .*W Disk monitor command: Write a sector
 The Hardware The new (27PC512) and the old plate (2×27PC256)
The hardware of the FC3 has several functions. First, it should enable the access to the 64k ROM. There exists a register at the address $DFFF in the IO2-Area of the C64, which enables it to control mapping 16k or 8k areas of the ROMs to the C64 memory. Second it enables it to select 16k banks from the 64k FC3-ROM.
To provide these functions, in this register are bits to control the status of the lines GAME and EXROM of the C64, the address lines A15 and A14 of the EPROMs and the LED of the cartridge.
Structure of the banking register:
0 - A14
1 - A15
2 - unused
3 - unused
4 - EXROM
5 - GAME
6 - unused
7 - Freeze Mode (LED control)
A14 and A15 can be read out indirect via $DE00. Although there is no register, the FC3-ROM contains at this address the value, which would be under normal conditions at the address $DFFF-register.
There are two different versions of the hardware known to exist. One with two 27256 EPROMs and few extra logic, and another one with a 27512 EPROM and several TTL-chips. To which extent these are functionally different is not known. However, the register at $DFFF seems to be identical.
The TTL-chips of the 27512 EPROM version: 74LS09, 74LS14, 74LS133, 74LS174, 74LS163.
The TTL-chips of the 2x27256 EPROM version: 74LS00, 74LS09, 74LS14, 74LS133, 74LS174, 74LS163.
 Compatibility to newer hardware like SD2IEC
One good thing more of the FC3 and its Fastloader is, that it is compatible to the SD2IEC and some of its Filebrowsers, like for example CBM-Browser or SD2BRWSE. This means, the FC3-Fastloader stays alive in this browsers and loads all software faster. All singlefile prg-files works with it and also about 90% of the m2i-files. If a game do not like the FC3-fastload, then you can simply load the first file with fastloader and then type "kill" in the Basicscreen. Now FC3 is deactivated and the rest of the loading works normal. Also the F-key shortcuts of the FC3 and his simplified CBM-DOS-commands makes working with a SD2IEC much easier. The Final-Cartridge-3 and the SD2IEC build a very good and comfortable combination.
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